Touch\'{e}World tech report : Towards Online Unified Camera–Hand Exploration in Generative Worlds

arXiv:2611.06061v1 Announce Type: cross
Abstract: Recent video world models allow users to explore generated environments through camera navigation. Continuous hand motion provides a fine-grained action channel for interacting with the people and objects encountered during exploration. We present Touch\'{e}World, a framework that integrates gesture-driven interaction into a camera-controlled video world model. Given an initial image and a scene-description prompt, the model generates video conditioned on temporally aligned camera and hand controls. We construct joint camera–hand training data from heterogeneous egocentric videos through annotation completion, consistency-based filtering, and temporal alignment. Building on a pretrained camera-controlled world model, we combine spatial hand-skeleton conditioning with numerical hand-motion features through parameter-efficient adaptation. Causal adaptation and few-step distillation support chunk-level online generation, allowing users to update their controls based on generated visual feedback. We further introduce Touch\'{e}Bench to evaluate hand-motion following, camera–hand coordination, online interaction, and object response. Together, these components establish a framework for studying continuous exploration and hand-driven interaction within generative worlds.
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Touch\'{e}World tech report : Towards Online Unified Camera–Hand Exploration in Generative Worlds